local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 133212268
L1_1 = {}
L2_1 = {}
L2_1.config_id = 268001
L2_1.monster_id = 21010901
L3_1 = {}
L3_1.x = -3801.429
L3_1.y = 264.286
L3_1.z = -2304.849
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 114.15
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 268004
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = -3805.435
L4_1.y = 264.798
L4_1.z = -2305.142
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 196.995
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 268005
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = -3792.658
L5_1.y = 262.441
L5_1.z = -2300.444
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 60.213
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 268006
L5_1.monster_id = 21010901
L6_1 = {}
L6_1.x = -3802.631
L6_1.y = 259.576
L6_1.z = -2286.713
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 268002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -3803.082
L3_1.y = 264.904
L3_1.z = -2297.031
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 5.039
L3_1.y = 175.877
L3_1.z = 8.798
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 268007
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = -3805.025
L4_1.y = 265.148
L4_1.z = -2296.211
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 349.701
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 268008
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = -3805.765
L5_1.y = 265.222
L5_1.z = -2296.969
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 352.692
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 268009
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = -3791.861
L6_1.y = 259.998
L6_1.z = -2299.302
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 353.305
L6_1.y = 0.0
L6_1.z = 338.476
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 268010
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = -3790.902
L7_1.y = 259.641
L7_1.z = -2299.963
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.144
L7_1.z = 331.028
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 268011
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = -3790.02
L8_1.y = 261.731
L8_1.z = -2307.331
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 350.521
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 13
L8_1 = {}
L8_1.config_id = 268012
L8_1.gadget_id = 70300088
L9_1 = {}
L9_1.x = -3799.59
L9_1.y = 263.361
L9_1.z = -2307.341
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 246.036
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 27
L8_1.area_id = 13
L9_1 = {}
L9_1.config_id = 268013
L9_1.gadget_id = 70300088
L10_1 = {}
L10_1.x = -3806.611
L10_1.y = 264.936
L10_1.z = -2307.383
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 305.064
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 27
L9_1.area_id = 13
L10_1 = {}
L10_1.config_id = 268014
L10_1.gadget_id = 70300086
L11_1 = {}
L11_1.x = -3810.011
L11_1.y = 264.706
L11_1.z = -2297.413
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 27
L10_1.area_id = 13
L11_1 = {}
L11_1.config_id = 268015
L11_1.gadget_id = 70300086
L12_1 = {}
L12_1.x = -3800.672
L12_1.y = 261.825
L12_1.z = -2310.851
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 352.45
L12_1.y = 10.03
L12_1.z = 334.408
L11_1.rot = L12_1
L11_1.level = 27
L11_1.area_id = 13
L12_1 = {}
L12_1.config_id = 268016
L12_1.gadget_id = 70300086
L13_1 = {}
L13_1.x = -3793.303
L13_1.y = 258.706
L13_1.z = -2297.44
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 11.091
L13_1.y = 1.046
L13_1.z = 338.566
L12_1.rot = L13_1
L12_1.level = 27
L12_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1268003
L2_1.name = "ANY_MONSTER_DIE_268003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_268003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_268003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 268001
L5_1 = 268004
L6_1 = 268005
L7_1 = 268006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 268002
L5_1 = 268007
L6_1 = 268008
L7_1 = 268009
L8_1 = 268010
L9_1 = 268011
L10_1 = 268012
L11_1 = 268013
L12_1 = 268014
L13_1 = 268015
L14_1 = 268016
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_268003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_268003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 268002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_268003 = L1_1
